Realistic animated body models in Unity
Realistic animated body models in Unity
Load animated SMPL body models from the AMASS Database right into Unity Game Engine
Render the way you want
Render the way you want
Animate simple stick figures or realistic textured humans in virtual reality
Minimal Coding
Minimal Coding
Not a pro programmer? Use our included player, or a simple API in your own projects
Play, examine, and review animations using our included viewer scene
Play, examine, and review animations using our included viewer scene
Load a single file, a folder, or a customized list of animations, and play them quickly and easily in Unity using a simple graphical user interface. Easy playback and viewing controls combined with quick annotations means you can manage your animations without hassle.
Extend existing projects
Extend existing projects
Easily add bmlSUP to existing projects. Load and play animations with only a few lines of code using our simple API, and bmlSUP will take care of the rest.
Diferent rendering modes allow for infinite possibilities
Diferent rendering modes allow for infinite possibilities
Animated body models can be rendered in a variety of ways, including bones, joints, transparent and opaque meshes. Meshes support any Unity material, meaning realistic or cartoon textures can be applied. Rendering is compatible with VR and AR applications out of the box.
Quickly create experiments with bmlSUP and bmlTUX
Quickly create experiments with bmlSUP and bmlTUX
bmlSUP is 100% compatible with bmlTUX, another tool created by BiomotionLab. bmlTUX is a tool to quickly and easily create experiments in Unity Game Engine. Combined, these tools will let you create behavioural experiments with realistic body models in the span of minutes. Learn more at https://biomotionlab.github.io/TUX/