bmlSUP

bmlSUP

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Getting Started

  • Getting Started
  • Installation
  • Publication
  • Overview

Documentation

  • Converting to Unity-Readable Format
  • Playback Modes
  • GUI Viewer

    • Loading using the GUI
    • GUI Viewer Interface

    C# Scripting API

    • Loading Using the API
    • Playback Using the API
  • Customizing Settings

Help

  • Troubleshooting

Publication

The BiomotionLab SMPL Unity Player (bmlSUP)

Authors

Adam O. Bebko, Anne Thaler, Nikolaus F. Troje

Center for Vision Research
York University
Toronto, Ontario, Canada

Abstract

Realistic virtual characters are important for many applications. The SMPL body model is based on 3D body scans and uses body shape and pose-dependent blendshapes to achieve realistic human animations. Recently, a large database of SMPL animations called AMASS has been released. Here, we present a tool that allows these animations to be viewed and controlled in Unity called the BioMotionLab SMPL Unity Player (bmlSUP). This tool provides an easy interface to load and display AMASS animations in 3D immersive environments and mixed reality. We present the functionality, uses, and possible applications of this new tool.

Downloads

Download Paper here Download Poster here.

Citing

In addition to citing our work, you must also cite SMPL and AMASS.

(Upcoming) Bebko, A. O., Thaler, A., & Troje, N. F. (2021) bmlSUP – A SMPL Unity Player. IEEE Conference on Virtual Reality and 3D User Interfaces (VR).

Bibtex:

@INPROCEEDINGS{
  author={A. O. {Bebko} and A. {Thaler} and N. F. {Troje}},
  booktitle={2021 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)}, 
  title={bmlSUP - A SMPL Unity Player}, 
  year={2021},
  volume={},
  number={},
  pages={},
  doi={}}
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