bmlSUP

bmlSUP

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›Documentation

Getting Started

  • Getting Started
  • Installation
  • Publication
  • Overview

Documentation

  • Converting to Unity-Readable Format
  • Playback Modes
  • GUI Viewer

    • Loading using the GUI
    • GUI Viewer Interface

    C# Scripting API

    • Loading Using the API
    • Playback Using the API
  • Customizing Settings

Help

  • Troubleshooting

Playback Modes

There are two ways to play animations: Via a graphical user interface (GUI), or via scripting using a simple c# API.

GUI Viewer

GUI Viewer

The GUI is the fastest and easiest to use, but not as flexible as the scripting API.

The GUI is suitable for projects that require viewing a set of animations in sequence, and would like to control the playback of the animations during runtime.

Possible uses:

  1. As a starting point for more complex gui-based projects
  2. To review animations or test them out.
  3. As an exploratory tool.

See the GUI section of the documentation for more information.

C# Scripting API

API Example

The C# scripting API takes a bit more time to get going, and currently does not provide out-of-the-box runtime controls.

The scripting API is suitable for projects that want to precisely control when and how animations are presented. Fine-tuned control of the animation options is more difficult, but more customization is possible.

Possible uses:

  1. For projects require more precise control and timing
  2. For precisely controlled behavioural experiments
  3. For projects requiring high customization.
← Converting to Unity-Readable FormatLoading using the GUI →
  • GUI Viewer
  • C# Scripting API
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