bmlTUX

bmlTUX

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  • Install
  • Publication
  • Help
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›Documentation

Getting Started

  • Getting Started
  • Publication
  • Requirements
  • Overview
  • Installation

Tutorials

    Making your first experiment

    • Part 1: Tutorial Overview
    • Part 2: Creating a new Experiment
    • Part 3: Designing an Experiment
    • Part 4: Writing Runner Scripts
    • Part 5: Defining Blocks

Documentation

  • Creating an Experiment
  • Accessing GameObjects and Scripts in your Scene
  • Output
  • Setting Up Your Experiment's Behavior
  • Trial Class
  • Block Class
  • Experiment Class
  • Settings

Help

  • Troubleshooting
  • About Coroutines and IEnumerators

Advanced

  • Advanced Options
  • Recording Continuous Data
  • Using Standalone VR Headsets
  • Logging
  • Building to an Application
  • Customizing Further
  • Extras

Output

By default, the toolkit outputs your experiment results as a .CSV file after the completion of every trial. It automatically numbers your trials by block and by trial number inside each block. It adds a column for each variable including your dependent variables. You can change the names of the automatically added columns in the Data Folder under Settings. To add a custom column, create a dependent variable of the appropriate type, and set its value in each trial.

The best place to write data to your dependent variables is in the PostMethod() method of your custom Trial script. See the documentation for the Trial class for more information on writing data to dependent variables.

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bmlTUX
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